Hay guys, I'm an amateur artist working on a graphic novel. I feel really ironic saying that even though I am still working on character designs, plus I've been working on this stuff since summer of 2011 (alone). It's now a year and a half. I thinks it's time to go to animation class. Now my style of animation is not influenced by american animators but by japanese and their storyboards such as: Satoshi Kon's (R.I.P) "Tokyo Godfathers", "Perfect Blue", "Millenium Actress", and "Paprika"; Katsuhiro Otomo's "Akira" and "Freedom"; Hayao Miyazaki's (R.I.P) "Spirited Away"; Tatsuyuki Tanaka's "Toujin Kit"; Hiroyuki Okiura's "Jin Roh", "Ghost in the Shell 2", Patlabor 2, "Cowboy BeBop: the movie", and (key animator) "Akira". These guys I can relate to because we all like our anime to be realistic and detailed to the fullest. So once you guys have finished researching these unbelievable animators, then you guys now know exactly what I'm aiming for. Shout Out to God, The Mangrove team on "Ergo Proxy" and "Samurai Champloo", Studio Bones team on "Full Metal Alchemist" and "Sword of the Stranger", and Gainax team on the entire "Gurren Lagann" series and movie; Thanks to all for the inspiration.